A Game Engine based Networked Infrastructure to Create and Share 3D Abstract Art

Singh, B and De Souza, P (2016) A Game Engine based Networked Infrastructure to Create and Share 3D Abstract Art. GSTF Journal on Computing, 5 (1). pp. 29-34. ISSN 2251-3043 DOI: https://doi.org/10.5176/2251-3043_4.4.349

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Divisions: Faculty of Arts, Environment and Technology > Computing and Creative Technologies and Engineering
Identification Number: https://doi.org/10.5176/2251-3043_4.4.349
Status: Published
Refereed: Yes
Publisher: GSTF Journal on Computing (JoC)
Uncontrolled Keywords: 3D Art; online collaboration; interactive art; networking; game engine; procedural meshes; performance analysis;,
Depositing User (symplectic) Deposited by Sheppard, Nick
Date Deposited: 18 Nov 2016 16:05
Last Modified: 18 Nov 2016 16:05
Item Type: Article

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