Abstract
Beginning as the Golden State Comic Book Convention in 1970, which drew in around 300 people, what has now become San Diego ComicCon now sees an average of 130,000 attendees a year with an estimated annual economic impact on the region of $150 million (CNBC, 2018). Not only has attendance grown substantially over that period, but the breadth and diversity of fan conventions has event also undergone significant change. In this conceptual paper, I will begin by drawing on recent approaches to the study of event within critical event studies, in combination with a Lacanian approach to the presence/absence dialectic, to conceptualise fan con events, and the forms of leisure articulated within them, as diverse forms of the narrating of absence. From that perspective, its attention will turn to the large scale, rapidly expanding, highly commercialized fan con events sector. Drawing on critical approaches to the study of leisure rooted in the work of Stebbins and Spracklen, the paper will reflect on how these events have become instrumentalised evental spaces where the narrating of absence has become a key engine in the commodification and monetisation of leisure.
More Information
Identification Number: | https://doi.org/10.1386/jfs_00008_1 |
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Status: | Published |
Refereed: | Yes |
Additional Information: | © Lammond, 2020. The definitive, peer reviewed and edited version of this article is published in Journal of Fandom Studies, 8(1), 33-46, 2020, https://doi.org/10.1386/jfs_00008_1 |
Depositing User (symplectic) | Deposited by Lamond, Ian |
Date Deposited: | 27 Sep 2019 13:21 |
Last Modified: | 12 Jul 2024 02:52 |
Item Type: | Article |
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