Abstract
This research explores the role of the writer in interactive transmedia production through a research project that has been primarily designed to take place within contemporary Northern Ireland. Red Branch Heroes was created, in association with Bellyfeel Productions1, as a prototype for a more extensive fictional interactive web series that will be known as The Eleven. The author developed a game like scenario where, through their play, the audience influenced and developed character and story elements. The research asks if interactive forms such as transmedia offer any new storytelling potentials to the people of Northern Ireland and how such projects can contribute to debates about e-politics and e-democracy in post conflict societies. Evidence is presented in this article to suggest that the ‘negotiated narratives’ formulated in this prototype offer further creative community-building possibilities, in neutral spaces that can facilitate discourses about the future.
More Information
Identification Number: | https://doi.org/10.4018/IJEP.2019070104 |
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Status: | Published |
Refereed: | Yes |
Depositing User (symplectic) | Deposited by Zaluczkowska, Anna |
Date Deposited: | 19 Mar 2020 15:45 |
Last Modified: | 11 Jul 2024 05:54 |
Item Type: | Article |