Abstract
In the UK the disciplines of digital, culture, media and sport are all contained in one department of Digital Culture Media and Sport (DCMS). While these areas sit within the same department, it is not always the case that they are interdisciplinary. However, a future Cultural Olympiad in any host nation could harness these areas in order to create a unique transdisciplinary approach to arts and sport through digital methods. The arts and sports have both been hugely affected by the current pandemic, with access to organisations limited and mass audience events having to be halted for safety reasons (particularly hard hit are venue-based organisations). However, out of the crisis has evolved new ways of thinking about participation and audience engagement utilising technology to enhance both. This raises some fundamental considerations; in both sport and arts can a digital networked experience replace liveness, interaction and audience participation? Can technology open up divides across disciplines to create fluid geographical territories and what potential can this offer for a Cultural Olympiad?
More Information
Status: | Published |
---|---|
Refereed: | Yes |
Depositing User (symplectic) | Deposited by Worth, Zara on behalf of Stansbie, Lisa |
Date Deposited: | 06 Aug 2021 14:44 |
Last Modified: | 11 Jul 2024 01:52 |
Item Type: | Article |
Download
Due to copyright restrictions, this file is not available for public download. For more information please email openaccess@leedsbeckett.ac.uk.